A Reactive Behavior Agent: Including Emotions into a Video Game
نویسندگان
چکیده
منابع مشابه
A hybrid agent model: a reactive and cognitive behavior
To model complex systems, software agents need to combine cognitive abilities to reason about complex situations, and reactive abilities to meet hard deadlines. We propose an operational hybrid agent model which mixes well known paradigms (objects, actors, production rules and ATN) and real-time performances. This agent model combines cognitive and reactive modules. The cognitive module uses a ...
متن کاملa study of translation of english litrary terms into persian
چکیده هدف از پژوهش حاضر بررسی ترجمه ی واژه های تخصصی حوزه ی ادبیات به منظور کاوش در زمینه ی ترجمه پذیری آنها و نیز راهکار های به کار رفته توسط سه مترجم فارسی زبان :سیامک بابایی(1386)، سیما داد(1378)،و سعید سبزیان(1384) است. هدف دیگر این مطالعه تحقیق در مورد روش های واژه سازی به کار رفته در ارائه معادل های فارسی واژه های ادبی می باشد. در راستای این اهداف،چارچوب نظری این پژوهش راهکارهای ترجمه ار...
15 صفحه اولPerception of Blended Emotions: From Video Corpus to Expressive Agent
Real life emotions are often blended and involve several simultaneous superposed or masked emotions. This paper reports on a study on the perception of multimodal emotional behaviors in Embodied Conversational Agents. This experimental study aims at evaluating if people detect properly the signs of emotions in different modalities (speech, facial expressions, gestures) when they appear to be su...
متن کاملTowards Including Simple Emotions in a Cognitive Architecture in Order to Better Fit Children's Behavior
Emotions are an important aspect of human behavior that should be included in cognitive models. Including them in a cognitive architecture is the safest way to ensure consistency, and to get reuse. We demonstrate here how interest, distress, and pleasure, three primary emotions shown by children when problem solving, can be implemented in a specific ACT-R (Anderson & Lebiere, 1998) model. These...
متن کاملA Reactive Scheduling Agent
Factory scheduling can be considered as an instance of the constraint satisfaction problem (CSP). Factory scheduling differs from traditional forms of the CSP in that it is a dynamic or open problem. Constraints are added to and retracted from the problem as work progresses on the shop floor. Constraints alter as unexpected events occur, such as the breakdown of machines, the late arrival of wo...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
ژورنال
عنوان ژورنال: Journal of Applied Research and Technology
سال: 2012
ISSN: 2448-6736,1665-6423
DOI: 10.22201/icat.16656423.2012.10.5.356